2048 Game Puzzle Game

Together with allegations of plagiarism, bad blood between games programmers, comparisons to this excellent Flappy Bird, and a plethora of open-source tweaked variations, 2048 is undoubtedly the most controversial nerdy maths puzzle in the marketplace in 2014. Forget about all of this, and also the fact that it is eerily like Threes! , which surfaced just before its launch, though, m'kay? You need to tip the hat Gabriele Cirulli: he could have a lasses' name, however, the 19 year-old whiz was able to drum up squillions of downloads (and probably more clone tributes along with HTML players) for his simple yet addictive spin on tile-sliding mystery fury.

For the uninitiated, 2048 is based around a really basic premise: a grid containing sixteen squares, where you slip overlapping tiles. Every time you slip a tile will continue in its planned way until it reaches either the border of the grid, or a different tile. When you set numbers together, they will multiply -- thus bonding two"two" tiles will produce an"8", and so on and so forth -- until you finally make the magical amount of 2048. 2048 It offers an intriguing choice over how you plan things, and even haphazardly flicking tiles throughout the place can occasionally yield results. This really is a classic casual title which can be dipped to some fast thrills, yet you may also put your mathematician's hat on (among these black scholarly ones, innit) and way the puzzle methodically with a view to maximising your score on your way into the prized four digits.
This 3DS transformation comes with some appealing attributes. A pair of tutorial screens guides you into the"activity", and will help in case, like me, this looks like a Sudoku puzzle onto the outside, as opposed to a brisk and actually somewhat thrilling puzzler.

The 3D viewpoint is aesthetically pleasing and works well -- this really is actually the epitome of both low-gloss, efficient performance. Controls are nicely implemented, too, and you will find choices to use the camera or the analogue stick. The cost point, and quantity of space it occupies in your SD card, are equally minimal. You will find a whole lot of accomplishments to unlock, and an adequate sense of score attack, as the very best complete is always displayed on screen to spur you on -- even though anyone with a fundamental understanding of how 2048 functions will understand that when you have hit the necessary amount, there is a maximum possible score.
VERDICT: 2048 isn't particularly challenging, and does not require zen-like heights of skill and concentration to conquer it. It is one of those games like Nokia's"Snake" in the late 90s, Game Boy Tetris, and Lumines, that I can see myself dipping into frequently, an easy, casual handheld experience which doesn't ask too much of me, and can easily while away half an hour waiting for a bus. Non-3DS-owning Nintendo lovers take note: you might also enjoy a perfectly fine game of 2048 with the Wii U browser.